All the strategies & tips
to win
Everyone wants a "good" mathematical roulette game system to employ at the tables! Unfortunately,
there are no "good" mathematical betting systems in existence
only bad, very bad and worse yet, systems.A mathematical roulette game system is a scheme by which
the amount of your next wager is determined by what happened
on your last bet. Raise after a loss, raise after a win,
or some convoluted method of tracking sequences of losses
or wins to formulate subsequent wagers is a system.

No
matter how great a roulette game system
you believe that you have, one thing's for certain. There
are still 38 pockets on the American double-zero wheel and
the casino only pays you 35 to 1. What does this mean? That
means that you are taxed on your winnings and not your losses.
Losing is free, so to speak. If the game were fair, you
would receive 37 to 1 on a straight up win and 18 to 1 on
a split, for example. You are always paid as if there were
36 pockets instead of 38. This is how the house is able
to run a thriving roulette game
business! Please realize that all mathematical systems will
lose over a sustained period of time.
The
House's Edge
Let's
calculate the house edge for any roulette game wager. First you will take the actual
payoff minus the correct payoff. Now multiply that by the
probability of hitting your number. Multiply that by 100
to convert to a percentage and you come out with the house
edge that the casinos bank on:
[35/1
- 37/1] x 1/38 x 100 = -5.263%, a negative player's edge.
Incidentally,
the edge on the single zero wheel is similarly calculated,
but remember that we are only shorted 1 unit instead of
two. Also, the probability of hitting is 1 chance in 37.
So, we have:
[35/1
- 36/1] x 1/37 x 100 = -2.703%, against the player.
"Yeah,
but I have this new roulette game
system that I just bought," you say. "The seller unconditionally
guarantees that I will win 96% (or some impressive percentage)
of the time!" I'll show you that although technically correct,
these claims are seriously misleading!!
The
"Due" Theory
In roulette game most staking
systems would have you bet on some number or group of numbers.
A group of numbers could be the "red" or "odd" numbers,
or the second column numbers, or the 1 through 6 line, etc.,
etc. Usually, you are instructed to increase the amount
of your next bet based on something impressive called "The
Maturity of Chances" or "The Law of Large Numbers." Those
who know better refer to this as "The Gambler's Fallacy."
The endorsers of these "due" systems will have you believe
that sooner or later, your group has to come in. Well, that's
true over the long run; it could be sooner but it could
be later… much, much later at times. Over the course of
50,000 spins, the chances of, say, the number 8 not occurring
for 200 roulette spins in a row would not
even register a "hiccup" in the overall statistical scheme
of things. You will not have the bankroll necessary (infinite)
to execute your betting scheme and, even if you did, the
house imposes minimum and maximum bet sizes, so you are
limited regardless.
These
"roulette game systems"
have been around for hundreds of years. They did not work
then, and they still do not work today. Anyone who claims
that they're selling a "newly developed" or "recently rediscovered"
betting system is feeding you a line. It is probably some
variation of a Martingale, Labouchere, Fibonacci, or d'Alembert
system. What tends to happen with any of these systems is
that you may experience a series of small wins, deceptively
building a false sense of infallibility. However, as you
continue to play roulette game,
you inevitably will be wiped out by one catastrophic loss…
and if you're really unfortunate, you could experience that
disaster right away!! Let's go on to discuss the most widely
used of these systems in detail.
The
Martingale
Probably
the most popular of them all is the Martingale. It's most
likely as old as gambling is itself. This system has you
increasing your wager after a loss… the old "double or nothing"
routine. You continue to increase your bets in an up-as-you-lose
fashion until you finally do win. At that point, you begin
the progression all over again. Your objective is to win
1 unit, usually on the even-money wagers. If it were a fair
game, you wouldn't get hurt in the long run. Let's assume
that the casino was feeling generous, so they removed the
zeroes from the rotor and left the pay outs the same. You
are there and observe that several "black" numbers appeared,
so you decide to wager on "red" up to five times in a row,
to try and hit at least once. Your betting progression would
look like this:
1) Bet $5 on red. If you win, repeat step 1. If you
lose, go to step 2 (50% of the time). 2) Now bet $10
on red. A win takes you back to step 1. A loss takes
you up to step 3 (25% chance of happening).
3) Bet $20 on red. If you hit, go back to step 1.
If you lose, go to step 4 (12.5% chance).
4) Bet $40 on red. A win has you start a new progression.
A loss has you go on to 5 (1 in 16 or a 6.25% chance of
occurring).
5) Now bet $80 on red. A win puts you back at step
1. A loss also puts you back at step 1 (or to the ATM machine).
At this point, you have lost the whole progression. The
chance of losing the whole series is 1 in 32, which is 3.125%
of the time.
You'll
note that if you win at any time during the progression,
you will be ahead $5 or 1 basic betting unit. You will have
won that progression and will attempt a new one. Because
the zeroes were removed (a fair game), your chances of winning
$5 in the first step are exactly ?. Your chances of losing
$5 are therefore ? also. The chances that you will lose
steps 1 and 2 are [1/2]^2, or [1/2] x [1/2] = ?. The chances
of losing the first 3 steps are [1/2]^3 = 1/8, for a 1 in
8 chance. Following this down through step 4 (1 in 16 chance),
and finally at step 5, the probability of losing the whole
series is [1/2]^5 = 1/32, or 3.125% of the time. That means
you will win the progression 96.875% of the time! "That's
virtually a lock!" you say. But let's take a closer look…
If
I played 32 cycles of the progression, I will win my 1 unit
31 out of 32 attempts or 96.875% of the time. So, 31 x $5
= $155, not bad.
But,
I will lose the whole series 1 time in 32, or 3.125% of
the time. This means 1 x ($5 +$10 +$20 +$40 +$80) = <$155>.
That
works out dead even! $155-$155 = $0. I guess that's why
they would call it a fair game. By the way, the length of
the betting progression has no bearing here on the consequences…
longer or shorter, it still breaks even. Over the long haul,
the person betting on this game will not get hurt.
Let's
say that the casino wasn't making any money offering a fair
game, so they added the 2 zeroes back in, but kept the payouts
the same. The progression will look the same, but the chances
of winning are reduced. We now have 20 ways to lose out
of 38 numbers:
1) $5 on red. You will now lose [20/38]^1, or 52.63%
instead of 50% of the time.
2) $10 on red. Now loses you [20/38]^2, or 27.70%
instead of 25% of the time.
3) $20 on red. You lose [20/38]^3, or 14.58% of the
time instead of 12.5%.
4) $40 on red. Will have you losing [20/38]^4, or
7.67% instead of 6.25% of the time.
5) $80 on red. You now lose [20/38]^5, or 4.04% instead
of 3.125% of the time.
"So
I lose a little less than 1% more often," you say. "What's
the big deal?" Let's look at the unfair game more closely:
In
32 cycles, you will now win only 95.96% instead of 96.875%
of your wagers. So, (0.9596) x 32 x $5 = 30.707 x $5 = $153.54.
"Not too far off from the $155, previously," you're quick
to point out.
But,
you will see we are losing much more… (0.0404) x 32 x $155
= 1.2928 x $155 = <$200.38>!!
By
the way, you now know how a system can win 96% of the time
(as claimed in some sales ads) and still lose money overall.
The systems sellers forget to mention that the one loss
will, over the long run, wipe out all of your winnings…
plus! The calculation above shows our net loss is $153.54-$200.38
= <$46.84>. This is the average you will lose over
32 cycles of playing this progression. "Wow, I'm losing
1% more often and I'm averaging -$46.84 over 32 attempts…
I know, I'll just increase the progression to 6 bets! That
should more than pick up that extra 1%," you reason.
Well,
let's see…
6) Now raise bet to $160 on red after 5 straight losses.
This bet will lose [20/38]^6, or only 2.13% of the time!
Great!
Hold
on… the judges are conferring…
In
32 cycles, you will win 97.87% of your wagers. So, (0.9787)
x 32 x $5 = 31.318 x $5 = $156.59.
But,
you are losing… (0.0213) x 32 x ($5+ $10+ $20+ $40+ $80+
$160) = 0.6816 x $315 = <$214.70>!!
$156.59-$214.70
= <$58.11>, for a net loss of $58.11 every 32 cycles
on average. "I'm losing 24% more money by extending the
progression from 5 to 6! Let's shorten it down to 4 instead,"
you correctly conclude. Now you are on the right track.
The longer your progression, the more you will lose with
that progression. Remember, you are exposing larger amounts
to that house edge on the back end of your progression.
It's simple really, the more that you bet, the more you
will lose.
Using
our calculations from above we can determine what our expected
loss will be on a 4-bet progression. We notice that we will
lose $40+ $20+ $10+ $5 = $75. This will happen 7.67% of
the time. So, (.9233) x 32 x $5 = $147.73 in average winnings
and (.0767) x 32 x $75 = <$184.08> in loses. Our resulting
net loss has been reduced to <$36.35>! If you follow
the mathematics all the way down to a progression of 0 bets,
then you will reduce the losses down to $0.
The
Grand Martingale
One
notable variation to the Martingale is the Grand Martingale.
The only thing "grand" about this system is the fashion
in which you will lose your money. This more aggressive
cousin has you double your last bet and add one more unit.
If our betting unit is $5, then the progression would look
like this:
1) $5 on red. You lose [20/38]^1, (52.63% of the time)
and win 47.37% of the time.
2) $10 +$5 on red. You lose [20/38]^2, or 27.70%
and win 72.30% of the time.
3) $30 +$5 on red. You lose [20/38]^3, (14.58% of
the time) and win 85.42%.
4) $70 +$5 on red. Will have you lose [20/38]^4,
(7.67%) and win 92.33% of the time.
5) $150 +$5 on red. You now lose [20/38]^5, or 4.04%
and win 95.96% of the time.
The
"grand" total that you are prepared to lose on just one
progression with this system is [$5 + $15 + $35 + $75 +
$155] = $285. Let's calculate our average net loss for the
same 32 cycles of the progression:
| 1)
[18/38] Or 47.37% Of The Ttime In 32 Tries
We Will Win $5 |
(.4737)
x 32 x $5 = +$75.79 |
| 2)
[(20/38) x 18/38] or 24.93% Of Our 32 Cycles
We Will Win $10 |
(.2493)
x 32 x $10 = +$79.78 |
| 3)
[(20/38)^2 x 18/38] 13.12% Of Our 32 Tries
We Will Win $15 |
(.1312)
x 32 x $15 = +$62.98 |
4)
[(20/38)^3 x 18/38] 6.91% Of Our 32 Tries
We Will Win $20 |
(.0691)
x 32 x $20 = +$44.22 |
| 5)
[(20/38)^4 x 18/38], 3.63% Of Our 32 Cycles
We Will Win $25 |
(.0363)
x 32 x $25 = +$29.04 |
That
Leaves (20/38)^5 or 4.04% Of The Time
For Losing $285: |
(.0404)x32x$285
= -$368.45 |
| Net
Loss: |
<$76.64> | |
So,
this 5-bet progression loses $76.64 in "Grand" style versus
the more modest $46.84 for the plain Martingale. The Grand
loses 63.6% more money on a 5-bet progression!! This system
is deadly, folks. Stay clear!
The
Probability of a Run
Let's
say that the casino that you frequent most has 6 roulette
tables. On each of these tables you'll find 3 sets of even-money
wagers: red vs. black, odd vs. even and high vs. low. That
presents 18 possible runs at any given time. The chances
of any one of these groups having a losing run of, say,
6 in a row is [20/38]^6, or 0.02126. That's about 1 chance
in 47. Now factor in 3 such sets at each table times 6 tables
and your chances of encountering such a run are 18/47. That
works out to be 38+% of the time! A run of 6 blacks, for
example, isn't as rare as you might think! How about a run
of 8, in a casino with 12 roulette tables? [20/38]^8, or
0.00589 which is multiplied by 36. That's 0.21197 or better
than 21% chance of finding a run of 8. These events will
happen, and when they do, think back and remember what you
read here. Imagine if you had been doubling up against one
of these "monsters" from the get-go!!
In
Conclusion
Obviously,
the less we play, the less we lose. Some methods are worse
than others. My recommendations, if you must play a Martingale-type
system, are as follows:
1)
Wait for a particular group to be absent for 6 to 8 spins
before running a progression. If there are 4 or less wheels
open, then wait for a string of 6 losses. If there are 5
to 10 open wheels, then 7 will suffice. Anything over 10
will require a run of 8. Technically, this won't increase
your chances of winning, but it will keep you off of the
tables more (minimizing losses).
2) When you do encounter this situation, run a progression
2 or 3 bets at the most on this group. If you lose the progression,
you may quit or begin a new cycle. If you lose three progressions
of 2 bets, or two progressions of 3 bets, then abandon that
group and search for another one that qualifies.
3) Do not use the Grand Martingale progression at any time.
4) Determine how many units you will reasonably be satisfied
with winning. If you reach your goal, consider yourself
lucky and cash in. By the same token, select a stop-loss
point and stick with it. At least take a walk and clear
your head.
5) Don't bet with your emotions! If you lose a few units…
fine. Never go chasing a falling piano!
If
you play the Martingale, please stick to the above guidelines.
Have
you ever found yourself being mesmerized by the spinning
little white ball… orbiting the outer wheel like some celestial
satellite? …then, spiraling down to meet a whirl of blacks,
reds and greens, taking a few bounces and then a final rendezvous
with fate.
The
game has fascinated casino patrons for close to 300 years
now. Although no one seems to know all of the details surrounding
its origination and development, some form of the game is
probably as old as the "wheel" itself. There are accounts
of ancient Romans tipping their chariots on their sides
and spinning one of the wheels for games of amusement. The
word roulette itself is French, meaning "little wheel."
Several early versions of roulette appeared in Europe during
the 17th and 18th centuries. It is believed that the noted
French scientist and mathematician, Blaise Pascal, invented
the mechanism in 1657 while experimenting with perpetual
motion devices. Pascal, incidentally, pioneered the mathematical
field of "probability."
The
first account we have of a spinning ball and rotating horizontal
wheel being used as a gaming device was in a game called
"roly-poly," in 1720. The Gaming Acts of 1739 and 1740 banned
roly-poly, as well as many other games of chance, in England.
An innovative Beau Nash, the Master of Ceremonies at Bath,
England, evaded these laws by introducing "EO." EO, or even-odd,
was a simplified version of the game, but that too was outlawed
in 1745. During the next 50 years, the game evolved into
the one we would recognize today. These modern wheels appeared
in Paris casinos around 1796. They contained all of the
familiar elements that survive today; the alternating red
and black colors, the layout of numbered pockets 1 through
36, the 0 and the 00. About the only difference being that
the single zero was red in color (although the casino barred
any "red" bets from winning if 0 appeared) and the double
zero was black (again barring "black" bets). To alleviate
the confusion, the color "green" was eventually assigned
to the zeros.
This
version of roulette found its way over
to the U.S. by way of Europeans in New Orleans in the early
1800's. Some proprietors, not content with a big 5.26% edge,
experimented with wheels containing 31 pockets. These wheels
were numbered 1 through 28, with a 0, 00 and an "Eagle"
pocket. These greedy proprietors paid out only 26 to 1 for
a single number win (30 to 1 is the fair pay out). This
translates into a whooping 12.90% house edge! People soon
stopped playing these wheels in favor of the original double
zero wheels.
Meanwhile,
back on the "continent," two innovative brothers from France,
went in the opposite direction. Francois and Louis Blanc
introduced the first single zero roulette wheel in 1842.
They left France, where gambling was illegal, and set up
a house in Homburg, Bavaria (now Germany). The new single
zero wheel, with a 2.70% edge instead of the double zero's
5.26% edge, was an instant hit. It decimated the competition.
When gambling was outlawed in Germany, Louis Blanc (who
survived his brother) accepted an invitation from the Prince
of Monaco, Charles III, for whom Monte Carlo was named.
For a cost of 2 Million Francs, he was allowed to establish
and operate the magnificent casino that sets all the standards
in Europe.
Although
both the double zero and single zero wheels originated in
France, the double zero became known as the "American Wheel,"
because it survived in the states. The popularity of the
single zero wheel had supplanted the double zero wheels
in Europe and consequently was dubbed the "French Wheel."
In Europe, the option of "En Prison" was offered, further
lowering the house edge, on even money wagers, down to 1.35%!
No wonder the game accounts for over 50% of revenues in
European casinos as compared to about 5% in U.S. casinos.
Casinos today in Atlantic City, do offer En Prison for even
money bets on their double zero wheels. This effectively
reduces the casinos' edge from 5.26% to 2.63% for those
bets.
Roulette
did enjoy popularity stateside around the turn of the century
up until World War II. As Americans learned to lose less
at craps and subsequently became interested in the notion
that black jack was beatable, roulette declined in popularity.
Roulette is the oldest casino game still in existence. I
believe that with the emergence of more single zero wheels
in the United States, and a well informed gambling public,
the game may enjoy a resurgence in popularity.
Different
Worlds
In
Europe, roulette is an immensely popular
game. It is a comfortable, quiet, leisurely game usually
enjoyed by the fairer sex and systems players. The table
limits are higher and the house edge is smaller.
When
you consider the fact that there is only one zero (37 pockets
instead of 38), the house edge is brought down to 2.70%.
Then compound that with the "En Prison" rule for even-money
wagers and you'll find the edge cut down to a less formidable
1.35%. If you think you might visit any of the European
casinos, plan ahead. Find out if they have a dress code.
The more elegant casinos will require formal dress. Also,
the casinos may actually be private clubs, open only to
club members and their guests. This is especially true in
the United Kingdom. After you apply for membership, you
will have to wait at least 24 hours before playing. Be wary…
tipping the dealer may not be allowed. Before visiting these
establishments for the first time, remember to do your homework
up front.
The
casinos stateside have a much different atmosphere. American
games run two to three times faster. You'll probably find
a more casual dress and attitude. On one recent visit to
Las Vegas, I watched as two young couples, sprinkling the
layout and swiggin' beer, were having an amusing and uninhibited
time at one of the roulette tables at the California Club.
Whenever one of them would hit a straight-up winner, all
four would jump to their feet… banging backsides and singing
"Roller coaster… of love…" I have to admit, everyone was
enjoying themselves, including the dealer and the supervisor.
But what a contrast to the more reserved and slower paced
games found on the "continent." Tipping the dealer in North
America is not only permitted, it is often encouraged. It
is possible to find single-zero wheels in Las Vegas and
the "Surrender" rule (similar to the En Prison rule) in
Atlantic City, but I have not seen both available at the
same casino, or even in the same city.
En
Prison vs. Surrender
By
the way, now is probably a good time to explain the difference
between the European "En Prison" rule and the Atlantic City
"Surrender" rule. Basically, in Europe, when the single-zero
comes up, all even-money wagers are frozen (or put "En Prison")
until a nonzero number results, deciding the bet's fate.
If the bet wins on the subsequent spin, then it is returned
to the bettor. If it is not a winner, then it is lost. Here's
an example: You wager $5 on "red." If red comes up immediately,
you win $5, getting back $10 total. If "black" comes up,
you lose, but if "green" comes up, you wouldn't necessarily
lose. You at least have a chance to get your original bet
back. If red appears on the next spin, then you would receive
your $5 back, with no winnings. If black is the result…
you lose. You would remain in prison if green appears again.
This effectively cuts the house edge in half, from 2.70%
down to 1.35% for all even-money wagers.
Surrender
also cuts the house edge in half for even-money wagers,
but it works a little differently. If you had put that same
$5 bet on "red" in Atlantic City, and a zero or double zero
(green) appeared, then the dealer would immediately give
you $2.50 back instead of losing the whole thing. The Atlantic
City casinos don't wait for the next spin to decide if you
get $0 or $5 back. They split the difference and settle
right away. Thus the casino's edge is cut from 5.26% down
to 2.63% for even-money bets.
Table
Layout and Seating
In
Europe, you'll usually find two betting layouts with one
single-zero wheel in between. The spinner or croupier operates
the wheel. Two dealers on either side watch the betting
layout and assist with placing bets. In Europe, dealers
often place about 80% of the wagers. Aside from the extra
dealers, there is usually an Inspector or boss who presides
over the game. Interestingly, the Inspector must have the
ability to recall all of the bets that were placed and whom
they belong to, for the previous two spins! This is done
to help alleviate confusion. One wheel can accommodate 12
to 16 seated players. In North America, one wheel per betting
layout is customary. The wheel is positioned at the far
end beyond the top of the betting layout. Most times one
dealer is stationed behind the wheel and controls the entire
game. A floating supervisor or boss will monitor two tables
at a time. These games will accommodate 5 or 6 seated patrons,
but sometimes a second row of players will stand behind
them. I've seen 10 to 12 patrons squeezing in to play at
one table. In North America, the dealers assist with placing
only about 20% of the wagers. Usually a second dealer will
help to sort out chips when the action gets hot.
If
you wish to sit and relax, find an open seat. If you have
options, select a seat that fits your needs. For example
if you are a wheel watcher, you'll probably appreciate sitting
right next to the wheel. I call this "first base". From
this position you can easily see the wheel and cover the
top and middle of the betting layout. The next position,
I call "center," is the best seat for reaching the entire
betting baize. With great access to the layout and good
visibility of the wheel, this is probably my favorite seat.
The third position (last seat on the straightaway) is "second
base," this seat offers the worst view of the wheel. You
will need assistance from the dealer if you wish to place
wagers at the top of the layout. Just around the corner
are two seats that directly face the wheel. Keeping with
our baseball notation, these would be "shortstop" and "third
base." Reaching for anything beyond the third dozens would
require quite a stretch, but they are usually afforded a
good view of the action. Sometimes a sixth chair is positioned
around the corner from third base (same side of the table
as the dealer). This player can access most of the layout
and sports a great view of the wheel, also. The European
tables may have 1 or 2 additional seats on the same side
of the table that the dealer occupies. Another option, which
I usually accept, is to stand. I like to watch the wheel
from behind the seated first base player. After the seated
players have placed most of their bets, and the dealer has
commenced spinning the ball, I reach over between first
and center and place my bets. Usually a quick, "excuse me
please" is all that is required for them to give you some
room.
Wheel
Chips vs. House Chips
In
Europe, all players bet with the same house checks (or chips).
Sometimes if the game heats up, the confusion is very real.
Imagine… you're down to your last few chips. You place one
each on 26, 0 and 32. The ball crosses onto the rotor near
7, strikes 35 and dribbles into 26! Just as you reach for
your winnings, another patron has firmly wrenched his hands
around your winning stacks, claiming them as his. But you
know that you wagered on the 0 and its two neighbors. Everyone
looks at you as though you were trying to pull a fast one!?!
Unfortunately, this scenario has probably happened many
times before. Just make sure to keep your guard up at all
times. Betting the same number of chips each spin will help.
If you are betting neighbors (forming a sector) or favorite
numbers, it will be easier to locate your bets. If you are
just sprinkling the layout as you see fit with no particular
pattern to speak of, then you may lose track of your wagers
too easily.
In
North America, the roulette games use special chips called
"wheel chips." These chips will have a unique letter or
design on them designating which table they belong to. They
cannot be used anywhere else in the casino… only at the
table from which they were issued. The wheel chips come
in 6 or 7 different color groups of 300 chips each. Each
seated player will usually have his own color to bet with,
eliminating any confusion on the layout. After the dealer
has paid off all the winning bets from the previous spin,
place your buy-in (cash or casino checks) out on the layout
and ask if there is a "color" available. You cannot hand
the money to the dealer; place it down on the table. If
the dealer does not see your buy-in right away, be patient;
he may be busy. But do keep an eye on it until he is ready
to convert it. He will count out your money or chips on
the table in front of him. After getting a final check from
the supervisor, he will push your colored wheel chips over
to you.
You
can buy in for any amount that you wish, as long as it is
equal to or greater than the minimum bet allowed on that
table (check the placard located near the wheel itself).
The wheel chips are organized into stacks of 20. If the
chip minimum for that table is 25 cents (downtown Vegas)
and you give the dealer a $5 bill, he will assume that you
want (20) 25-cent chips to play with. If, instead, you want
(10) 50-cent chips or (5) $1 chips, you will have to inform
him of your preference. There is a shelf on the back rim
of the roulette wheel where one of each colored chip can
be placed. The dealer will place a special marker button
or "lammer" on your color to signify what it is worth. You
can make your wheel chips worth the minimum (usually 25
cents, 50 cents or $1 each), $5 each, $25 each or up to
$100 each in certain casinos, depending upon the amount
of your buy-in. If you wish to play with chips worth more
than $100 in value, talk to one of the bosses in the pit
to see if they can accommodate you. No other person can
use your chips to bet with, not even your own spouse, who
may be standing right behind you.
Chips
are cleared and moved by hand in North American casinos
instead of by rake. You will notice that winning wagers
are paid by "cutting" the chips. Dealers will bring their
entire hand over a stack of chips and use the index finger
to cut and separate chips into smaller stacks. Outside bets
are simply paid off in like stacks. The dealer doesn't actually
count the chips. He will pay you in two same-height stacks
for 2-to-1 wagers or one equal stack for even-money bets.
Winning bets are paid in Europe by "running out" the chips.
Because the French-style chips are beveled on-edge and more
awkward to handle, the winning bet is spread out left to
right in front of the dealer and counted out precisely.
This of course, accounts for much of the extra time taken.
After the dealer has paid off all the winning bets, he will
remove the marker or "dolly" from the winning number and
place it near the wheel. This is your signal to begin betting.
Players are given time to decide where they want to put
their chips on the layout. After most bets appear to be
placed, the dealer will commence spinning the ball. In North
America, the dealer will typically spin the wheel head counter-clockwise
and snap the ball in the clockwise direction. In Europe,
the croupier will alternate directions on subsequent spins.
The ball is always spun in the opposite direction that the
wheel is spun. You may continue to wager after the ball
is snapped, but only until the dealer cries, "No more bets"
and waves his arm over the layout. Recently, many European
casinos have set up special rooms offering "American games."
They have adapted many of the American innovations like
"square-edge" chips and a set of differently colored "wheel
chips" for each table. Like the games in North America,
these games clip along at a faster pace. As the inefficiencies
of the French-style games become more apparent, I believe
that the slower French games will give way to the faster,
more profitable American style of play.
You
must bet the table minimum on each spin (or nothing at all).
If the table minimum is $5 and the chip minimums are $1
each, then each outside bet that you place must equal $5.
The "outside bets" include the even-money wagers and the
2-to-1 wagers found on the outside of the layout. Any bets
on or to an individual number (placed on the inside of the
layout) are referred to as "inside bets." These only need
to total up to the table minimum. So, for our $5 table,
you could place one $1 chip on the 1-4 line, one on the
number 5 straight up, one on the 16-19 split, one on the
10-street and one chip on the 17-21 corner to fulfill the
minimum requirement for inside betting. At the same time
if you wish to wager on "red" and the "second dozens," for
instance, you will have to put down a complete and separate
$5 bet on each one. Any additional outside bets will have
to be $5 each. Once the ball settles into one of the numbered
compartments or "pockets," he will mark the winning number.
All losing bets are immediately removed from the layout.
Winning bets are paid according to the proper odds offered
by the casino. Before leaving the table, you must color-up
your wheel chips at that table (where you received them).
Stack them neatly into piles of 5, 10 or 20 chips each and
announce to the dealer, "Color coming in." Push your stacks
carefully over to the dealer. He will recount your chips,
check their value and pay you in regular casino chips.
If
the table is not busy, or you only wish to place a few quick
bets, then use the regular casino chips. Most dealers won't
mind if nobody else is using them. Just check with the dealer
first. Also, if you confine your betting to the outside
bets, then the regular house chips are fine. Unlike the
inside bets, keep your bet separate from anyone else's.
Stack your bet with the larger denominations on the bottom
and the smallest denomination on top. Organizing your wager
in this way will make it easier for the dealer to make quicker
and more accurate payoffs. Be sure to read our accompanying
article, "Various Wagers and Their Payoffs" for a better
understanding of all the inside and outside bets, and what
their payoffs are. Whether seated or standing at the table,
conduct yourself with proper comportment. Sure, it's alright
to enjoy yourself, but blowing smoke, bumping or shoving
the other patrons or using crude language is all too common.
A little respect for your fellow man will go a long way
toward having a more pleasurable experience. Well… maybe
I'll see you at the tables sometime.
There
are 38 different pockets that the ball may fall into (37
on the French-style wheel). Couple that with 11 different
types of bets that you can make, and you have countless
ways to wager at the roulette table. You can go for the
long shot or the more conservative even-money wagers. Either
way, you're probably playing against the same house edge,
unless you're taking advantage of the "En Prison" or "Surrender"
options.
Bets
are usually broken up into two different categories: "Outside
Bets" and "Inside Bets." The outside bets are called that
for a good reason. These are the bets that are contained
outside of the numbered grid. They include the even-money
wagers and the 2-to-1 wagers. As you might guess, the inside
bets are found on the inside of the numbered grid or layout.
These bets are also treated a little differently. If the
minimum wager is $10 for that table, then all of your individual
inside bets must add up to the minimum. Chances are, you
will be playing with $1 chips, so you will have to use at
least ten $1 chips on the inside of the betting layout.
The outside bets, on the other hand, require that each bet
equals the table minimum. So, for our $10 table example,
if you wanted to wager on "black," the "Second Dozen," and
the "Odd" numbers, then you would have to bet at least $30
total, or three times the table minimum. Because the outside
bets can afford you the space to have separate bets placed,
you can use the regular house chips with the denominations
on them for outside betting.
The
other difference between inside and outside bets is that
all inside bets from all players are stacked on top of each
other. Unlike the other games, where everyone has their
own place to make a wager, there is only one spot on the
inside layout for each particular bet. That's why each person
at the table (in North American casinos) is issued his or
her own private color of "wheel chips" with which to bet
(see Table Etiquette…). For the outside bets, you will place
your own wager, or stack of chips, separate from anyone
else's. The outside bets will have a higher maximum bet
allowed as compared to the inside bets. If the maximum inside
wager is $100, then the maximum outside bet is probably
$1000 or $2000. Imagine a patron likes the number 20, for
example, so he wagers $1000 straight up on it. The dealer
falls into a pattern and hits three 20's in the next five
spins… the casino would be down over a $100,000 in short
order. Or worse yet, the dealer is skilled and has an accomplice
betting a certain set of numbers for high stakes… well,
you get the picture. A lot of money could change hands very
quickly! The lower inside number maximum prevents wild fluctuations
(whether random or not) from killing their "hold."
In
the Illustration above, chips A through F are placed on
the Even Money Wagers; that is to say that they pay 1 to
1. Each of these bets gives you 18 ways to win and 20 (American
wheel) or 19 (French wheel) ways to lose. Below is an explanation
of each wager with its English and French name:
A.Numbers
1 through 18 (Low or Manque).
B.All 18 different "Even" numbers (Even or Pair).
Zeros are not considered even numbers.
C.Includes all 18 "Red" numbers (Red or Rouge). D.All
18 "Black" numbers (Black or Noir).
E.All 18 different "Odd" numbers (Odd or Impair).
F.Numbers 19 through 36 (High or Passe).
Also
above you see the "2-to-1" wagers: the "Dozens" and the
"Columns." Each dozen wager covers the 12 numbers directly
above its marked betting area. The column bets are simply
labeled "2 to 1." They include the 12 numbers starting just
to the right of the zeros on the layout, all the way down
the column and just to the left of the "2 to 1" space, where
you would wager on that column.
G.Numbers
13 through 24 (2nd Dozen or Moyenne Douzaine).
Note:
In Europe, the dozens are lined up across the bottom of
the layout, under the "2 to 1" column bets. The space labeled
"12 P" (Premiere Douzaine) is reserved for wagers on the
first dozen. "12 M" (Moyenne Douzaine) refers to the "middle"
or second dozen and "12 D" (Derniere Douzaine) denotes the
"last" or third dozen.
H.Covers
the 12 numbers starting with number 3 and adding by 3's
up to 36 (3rd Column or 3rd Colonne). In our picture above,
one of each bet type is included as an example. Each wager
is explained as follows:
I.A
one-number wager on "5" (Straight Up or En plein) - It pays
35 to 1.
J.A two-number bet on "17 & 20" (Split or A?
Cheval) - paying 17 to 1.
K.Three-number bet on "10, 11 & 12" (Street or
Transversale plein) - it pays 11:1.
L.Four-number bet covering "26, 27, 29 & 30"
(Corner or En carre?) - paying 8:1.
M.Five-number bet. Incidentally this is the only
5-number wager on the board. It covers "0, 00, 1, 2 &
3." It is the only non 5.26% house edge. It gives the house
a whopping 7.89% edge (Top Line or Cinq numeros) - 6:1.
N.Six-number wager on "31 through 36" (Line or Sizain)
- 5:1.
If
you cannot reach a number on the layout, solicit the dealer
for assistance. Once the dealer waves his arm across the
table and declares, "No more bets" you must stop wagering.
Hopefully, this article helped to explain the various betting
options that you have and their resulting payoffs. Have
fun and good luck!
Why
We Play Roulette
Anticipation
Betting,
waiting, watching… as the ball makes its passes in the outer
rim, gradually slowing down and breaking from upper track.
Spiraling down to the rotor, the ball crosses over, strikes
a numbered pocket, then a few short hops later, hopefully
comes to rest in one of our favorite numbers.
It's
easy to get caught up in the excitement as the event unfolds
right before your eyes. I can't imagine feeling more excited
than seeing the ball enter the rotor right before my targeted
sector of pockets and watching as it dribbles right into
one of my heavily favored numbers!! What an adrenaline rush!
Or the ball descends half a wheel away, but through the
benefit of a strange bounce, it is suspended on the rotor's
edge… waiting for my area to come into play! Then, bam,
it takes a turn right into one of my pockets. Of course,
the reverse happens as well. Either way, it is a roller
coaster ride of emotions. It is the "highs" and the "lows"
that make it addicting.
Tradition
What's
a casino without a roulette wheel? Imagine Rick's Caf?n
Casablanca or James Bond's savvy wagering without a roulette
wheel around. In fact, countless movies with scenes situated
in a casino will frequently show a roulette wheel to help
the viewer realize, "Yeah, we're in a casino now." It has
been the dominant symbol of casino gambling. From movies
to television shows to photographs - a roulette wheel is
usually visible… and why not? Roulette is the oldest of
all the modern casino games, dating back almost 300 years.
Couple this long history with romantic notions of breaking
the bank, and you have an irresistible lure. There are plenty
of stories to go around of big wins and near misses. Ask
anyone of the patrons playing roulette. They'll usually
have some personal stories to share. Perhaps they even know
some of the romantic tales of past heroes who tempted fate
and were victorious. My favorite roulette story starts off…
"One of the most spectacular and popular gamblers at Monte
Carlo was a handsome young American named William Nelson
Darnborough from Bloomington, Illinois. How he beat roulette
at Monte Carlo from 1904 to 1911 has been a well-kept secret."
Darnborough, in fact, beat the casino to the extent of $415,000.
A sum, no doubt, equal to 10 or 15 times that amount in
today's dollars. If you would like to hear the rest of the
story, you'll have to buy Russell Barnhart's book, Beating
the Wheel. With painstaking attention to details, Barnhart
has included many more interesting stories.
Diversification
There's
something for everyone… from the more conservative "even-money"
bettor to the more aggressive long-shot artist, and everything
in between. There's a bet to go with every temperament.
Unlike the game of craps, for example, the house's edge
is consistent for conservative betting all the way up to
the 35-to-1 straight up wagers. The French 2.70% edge or
even the American 5.26% edge kills the double-digit edge
found on the center of a craps table. Because of the variety
of wagers, many systems have been developed over the past
couple of hundred years with roulette in mind. Whether it's
the Martingale, the Labouchere, the d'Alembert or a half-dozen
others that come to mind, there are numerous betting systems
available to employ. And now, with the popularity of the
electronic tote board, systems players can easily canvas
the pit for various combinations of results. Of course there
is no way to beat the game with a purely mathematical approach,
but when applied in moderation, it will help enhance your
enjoyment of the game as well as your accounting skills.
Appreciation
Some
folks just develop an appreciation for the finer things
in life. Adding a touch of sophistication makes life interesting.
Things like art, music, fashion or just fine dining help
us to develop a more civil side to our personality. As an
engineer, I appreciate the precision crafted mechanism of
a casino roulette wheel on one hand, along with the richly
appointed hardwoods and chrome trim on the other. Like a
fine Swiss watch or an expensive German auto, there is a
beautiful mixture of old-world craftsmanship and state-of-the-art
manufacturing technology. Just like the automobile or the
watch, a finely tuned roulette wheel is a joy to observe!
Recreation
The
game can be an elegant, leisurely break from the rest of
the casino. With a sense of civility and decorum, where
else can the common folk and the aristocracy both share
the plush surroundings of a relaxed and quiet atmosphere?
Roulette is often characterized as a serious, but unhurried
game, graced by Kings and Queens. With plenty of time between
spins, you'll have ample opportunity to play your systems.
You can calculate your next series of wagers or socialize
with neighbors. Relax and enjoy the company of that attractive
blond on your right or that shapely brunette on your left
who needs assistance reaching the layout. Of course, not
wanting to appear sexist in any way, how about rubbing elbows
with that dashing young Duke, or some friendly conversation
with that handsome, witty Texan? You can make an event out
of playing the game. Because of its slower, more relaxed
pace, you can stop and enjoy the company at hand. Indeed,
the game is faster here in the States, but you can still
stop to chat with your neighbors if you're feeling social.
In North America, only a small percentage of gamblers consider
roulette to be their favorite game. It can provide a welcome
diversion or change of pace for the many other patrons.
Remuneration
The
biggest reason, I believe, that many play roulette is to
make money! Whether playing systems or hunches, everyone
seems to have an opinion on the proper method of play. If
we thought that we had no chance of winning, we simply would
not play. Most patrons will play if they feel they have
some chance to beat the game, even if it's a "lucky" win.
But is it possible to beat this game over the long term?
I believe it is… if (and that's a big "if") you have the
proper strategy and dedication to know how to employ it.
While mathematical systems alone will fail in the long run,
the right predictive methods can, and have beaten the game.
In future articles we'll discuss such topics as "dealer's
signature," "biased wheel play" and "visual tracking," to
name a few. So stay tuned…
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